//===========================================================================
//Roman Barracks_anim.txt
//==============================================================================

import Construction_defines_anim.txt

//==============================================================================
define Dust
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Building DustA
      }
   }  
}

//==============================================================================
anim Idle
{
		SetSelector
      {
			SetSelector
			{
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Fort_Idle
							ReplaceTexture Building G Roofage1/Principia Roof
			 				ReplaceTexture Building G WallsAge1/Principia B
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor B Age0
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor C Age0
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
			}
			SetSelector
			{
				VariationLogic
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor A Age1

						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor B Age1

						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor C Age1
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
			}
			SetSelector
			{
				VariationLogic
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor A Age2
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor B Age2
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor C Age2
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
			}
			SetSelector
			{
				VariationLogic
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor A Age3

						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor B Age3

						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor C Age3
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
			}
      }
}

//==============================================================================
anim Death
{
		SetSelector
      {
			SetSelector
			{
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Fort_deathA
								connect Smoke0 Dust hotspot
								connect Smoke1 Dust hotspot
								connect Smoke2 Dust hotspot
								connect Smoke3 Dust hotspot
								ReplaceTexture Building G Roofage1/Principia Roof
			 					ReplaceTexture Building G WallsAge1/Principia B
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor B Age0_Death
								connect Smoke0 Dust hotspot
								connect Smoke1 Dust hotspot
								connect Smoke2 Dust hotspot
								connect Smoke3 Dust hotspot

						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor C Age0_Death
								connect Smoke0 Dust hotspot
								connect Smoke1 Dust hotspot
								connect Smoke2 Dust hotspot
								connect Smoke3 Dust hotspot

						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
			}
			SetSelector
			{
				VariationLogic
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor A Age1_Death
								connect Smoke0 Dust hotspot
								connect Smoke1 Dust hotspot
								connect Smoke2 Dust hotspot
								connect Smoke3 Dust hotspot


						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor B Age1_Death
								connect Smoke0 Dust hotspot
								connect Smoke1 Dust hotspot
								connect Smoke2 Dust hotspot
								connect Smoke3 Dust hotspot


						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor C Age1_Death
								connect Smoke0 Dust hotspot
								connect Smoke1 Dust hotspot
								connect Smoke2 Dust hotspot
								connect Smoke3 Dust hotspot

						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
			}
			SetSelector
			{
				VariationLogic
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor A Age2_Death
								connect Smoke0 Dust hotspot
								connect Smoke1 Dust hotspot
								connect Smoke2 Dust hotspot
								connect Smoke3 Dust hotspot

						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor B Age2_Death
								connect Smoke0 Dust hotspot
								connect Smoke1 Dust hotspot
								connect Smoke2 Dust hotspot
								connect Smoke3 Dust hotspot

						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor C Age2_Death
								connect Smoke0 Dust hotspot
								connect Smoke1 Dust hotspot
								connect Smoke2 Dust hotspot
								connect Smoke3 Dust hotspot

						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
			}
			SetSelector
			{
				VariationLogic
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor A Age3_Death
								connect Smoke0 Dust hotspot
								connect Smoke1 Dust hotspot
								connect Smoke2 Dust hotspot
								connect Smoke3 Dust hotspot


						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor B Age3_Death
								connect Smoke0 Dust hotspot
								connect Smoke1 Dust hotspot
								connect Smoke2 Dust hotspot
								connect Smoke3 Dust hotspot


						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
				SetSelector
				{
					ConstructionLogic 0 33 66
					set hotspot
					{
						version
						{
							Visual Building X Manor C Age3_Death
								connect Smoke0 Dust hotspot
								connect Smoke1 Dust hotspot
								connect Smoke2 Dust hotspot
								connect Smoke3 Dust hotspot

						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 A
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction3x3 B
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
					set hotspot
					{
						version
						{
						Visual Building Construction Manor
						connect attachpoint G_Long_Brick hotspot
						connect face G_Long_Brick hotspot
						connect chin G_Medium_Brick hotspot
						connect leftfoot G_Medium_Brick hotspot
						connect lefthand G_Small_Brick hotspot
						connect leftleg G_Small_Brick hotspot
						}
					}
				}
			}
      }
}
